CQI Games

CQI Games AI 驅動的遊戲開發工作室AI-Powered Game Studio

楓紅之書・AI 遊戲開發誌The Maple Book of AI Game Making

Contents

目錄Table of Contents

  1. 序歡迎來到 CQI GamesWelcome to CQI Games02
  2. I關於我們About Us03
  3. IIAI 遊戲開發AI Game Development04
  4. III作品展示Game Showcase05
  5. IV合作洽談Work With Us07
  6. VI聯絡我們Contact11
  7. 附附錄:開發教學・筆記・AI 工具箱Appendix: Guides, Notes & Toolbox12

點頁面邊緣、拖曳、方向鍵或右側書籤都能翻頁。 Click the page edge, swipe, use arrow keys or the bookmarks to turn pages.

01

Prologue

用 AI 寫下
下一款遊戲
Write the Next Game
with AI

CQI Games 是一間以 AI 輔助開發的遊戲工作室。我們開發原創遊戲,也接受委託開發與 AI 導入合作;AI 協助處理發想、關卡與測試,讓團隊把心力放在玩法與故事上。 CQI Games is a game studio that builds with AI. We make original games and take on commissioned development and AI-integration projects. AI helps with ideation, levels and testing, so our team can focus on gameplay and story.

  • 原創遊戲Original Games自有 IP 開發Our own titles
  • 委託開發Co-development從原型到上線Prototype to launch
  • AI 導入AI Integration工具與流程顧問Tools & workflow
02

Chapter I

關於我們About Us

CQI Games 相信:好遊戲來自好故事,而 AI 是讓故事更快被寫出來的那支筆。At CQI Games we believe great games come from great stories — and AI is the pen that writes them faster.

  • 創意優先Ideas FirstAI 放大想法,不取代想法AI amplifies ideas, never replaces them
  • 快速迭代Fast Iteration縮短從想法到可玩原型的時間Shorter path from idea to prototype
  • 玩家至上Players First每個決定都從玩家出發Every decision starts with players
  • 負責任 AIResponsible AI尊重創作者與版權Respecting creators & rights
03

Chapter II

AI 遊戲開發AI Game Development

我們不把 AI 當噱頭,而是當成團隊成員。以下是 AI 在 CQI Games 每天的工作:AI isn't a gimmick here — it's a teammate. This is what it does at CQI Games every day:

AI 關卡生成AI Level Generation

程序化生成搭配大型語言模型,自動產出可玩又有變化的關卡。Procedural generation guided by LLMs creates playable, varied levels.

AI NPC 對話AI NPC Dialogue

有記憶、有個性的角色,會依玩家的選擇回應。Characters with memory and personality react to player choices.

AI 美術輔助AI Art Assist

概念草圖、貼圖變體與 UI 圖示,再由美術手工潤飾。Concept sketches, texture variants and UI icons — finished by human artists.

AI 測試平衡AI Playtesting

用 AI 代理人進行大量自動試玩,協助找出難度斷崖與 Bug。AI agents run large batches of automated playtests to help spot difficulty spikes and bugs.

04

Chapter III

作品展示Game Showcase

概念作品Concept

Maple Quest 楓之旅

AI 每次生成不同地圖的 Roguelike 冒險,秋天的森林裡永遠有新的祕密。A roguelike where AI builds a new autumn forest map on every run.

RoguelikeAI LevelPC / Web

概念作品Concept

Mind Maze 腦力迷宮

會「看懂」你解題習慣的益智遊戲,難度隨你成長。A puzzle game that learns how you solve, and grows with you.

PuzzleAdaptive AIMobile

05

Chapter III · More

更多作品More Games

概念作品Concept

Neon Drift 霓虹漂移

AI 對手會模仿你的跑法,越跑越像你的影子。AI rivals mimic your racing line — racing your own ghost.

RacingML Rivals

概念作品Concept

Tiny Farm AI 小小農場

每位村民都由 AI 驅動,會聊天、會記仇、也會送你禮物。Every villager is AI-driven — they chat, hold grudges and give gifts.

Cozy SimAI NPC

更多作品正在書寫中⋯⋯More stories are being written…

06

Chapter IV

合作洽談Work With Us

不論你是發行商、品牌、教育單位或獨立團隊,都歡迎和我們聊聊。常見的合作方式:Publishers, brands, educators or indie teams — we'd love to talk. Common ways we work together:

委託開發Co-development

依你的企劃開發遊戲,從原型到上線。We build your game from prototype to launch.

聯合開發Joint Projects

與你的團隊分工企劃、程式或美術。Share design, code or art with your team.

AI 導入顧問AI Integration

評估並把 AI 工具導入既有的開發流程。Assess and bring AI tools into your pipeline.

品牌與 IP 合作Brand & IP

品牌遊戲、IP 改編與跨界活動。Branded games, IP adaptations and crossovers.

07

Chapter IV · Process

合作與開發流程How We Work Together

  1. 1

    聯繫Get in touch

    透過表單或 Email 告訴我們你的想法。Tell us your idea through the form or by email.

  2. 2

    需求訪談Discovery

    釐清目標、預算與時程,評估 AI 適合協助的部分。Clarify goals, budget and timeline, and where AI can help.

  3. 3

    提案Proposal

    提供企劃方向、時程規劃與報價。We share a direction, schedule and quote.

  4. 4

    開發與調校Build & polish

    AI 協助原型、關卡與測試;設計師與工程師把關品質,定期提供試玩版本。AI assists prototypes, levels and testing; our designers and engineers own quality, with regular playable builds.

  5. 5

    上線與維運Launch & support

    依需求發佈至網頁或行動平台,並提供後續維護。Release to web or mobile as needed, with ongoing support.

08

Chapter V

聯絡我們Contact

想洽談合作,或只是想聊聊 AI 與遊戲?寫封信給我們吧。Want to partner with us, or just talk AI and games? Drop us a line.

致 CQI Games:To CQI Games,

你填寫的姓名、Email 與內容只用於回覆這封來信,會透過表單寄送服務(Web3Forms)轉寄到我們的信箱,不會用於行銷或提供給第三方。Your name, email and message are used only to reply to you. They are forwarded to our inbox via a form-delivery service (Web3Forms) and never used for marketing or shared.

yuwei.chen@cqigames.com

11

Appendix I

開發教學Dev Tutorials

把我們踩過的坑整理成教學,從入門到進階一步步帶你做。Lessons from our own mistakes, step by step from beginner to advanced.

  • Beginner

    用 Prompt 設計遊戲玩法Designing Mechanics with Prompts

    即將推出Coming soon

    寫出 AI 看得懂的遊戲設計文件。Write design docs an AI can actually use.

  • Intermediate

    AI 生成關卡實戰Hands-on AI Level Generation

    即將推出Coming soon

    結合規則與模型,保證關卡一定可解。Mix rules and models so every level is solvable.

  • Intermediate

    打造有記憶的 NPCBuilding NPCs with Memory

    即將推出Coming soon

    對話狀態、人設與安全護欄。Dialogue state, persona and guardrails.

  • Advanced

    AI 代理人自動測試Automated Testing with AI Agents

    即將推出Coming soon

    用 AI 代理人自動試玩,找出平衡問題。Use AI agents for automated playtests to find balance issues.

12

Appendix I · Notes

開發筆記Dev Notes

一段我們實際使用的關卡生成提示詞:A level-generation prompt we actually use:

// level-prompt.txt
Role: puzzle level designer
Grid: 8x8, tiles = [wall, gem, exit]
Rules:
 - player can always reach exit
 - difficulty: {{level}} / 10
 - teach ONE new idea per level
Output: JSON only

「AI 負責產生一百種可能,人負責挑出那個最好玩的。」“AI generates a hundred possibilities; humans pick the one that's fun.”

— CQI Games
13

Appendix II

AI 工具箱AI Toolbox

我們每天使用的工具類型:The kinds of tools we use every day:

大型語言模型LLMs劇情、對話、設計Story, dialogue, design
程式助理Code Assistants原型與除錯Prototypes & debugging
圖像生成Image Gen概念圖與貼圖Concepts & textures
音訊生成Audio Gen音效與配樂草稿SFX & music drafts
遊戲引擎Game EnginesUnity · Godot · Web
測試代理人Test Agents自動遊玩與回報Auto-play & reports
14

CQI Games

AI 驅動的遊戲開發工作室AI-Powered Game Studio